Polychoron 1.0.0 release

It's done! After two years since the initial game jam game Polychoron is  finally ready.

The previous beta version appears to be working well, so there are very few changes in this update:

  • Only show high scores from version 1.0.0 and later.
  • Fixed maze wireframe sometimes appearing on top of HUD texts.
  • Include game version information in the log file.
  • Adjusted menu info text positions on mobile to avoid rounded corners.

The most visible change is the high score split. When you launch 1.0.0 the high score tables are empty. All your hard earned high scores from the alpha and beta versions are still there but only visible in the previous versions. Due to so many changes affecting game's difficulty during the development, I decided to split the high scores on this release to allow fair competition from here on.

Now that the game is ready I enabled the optional payments. You can still get the for 100% free if you like or you can pay any amount of your choice.

This new version is now available here on itch.io. Android version will be soon available on Google Play and the web version has been updated on GotM.io.

Get ready to die in the maze!


polychoron-windows.zip 22 MB
Version 1.0.0 Sep 22, 2021
polychoron-linux.zip 23 MB
Version 1.0.0 Sep 22, 2021
polychoron.apk 29 MB
Version 1.0.0 Sep 22, 2021

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CONGRATULATIONS on the release! Not many single-developer games get to live all the way to this moment. It’s a huge success in my book!

It was really nice to follow this project. I hope to see more from you.

THE0R, signing off (for now). ;-)