Progress report
Phobos Down » Devlog
Lately I have been working on tools of destruction. My favorite new addition is this missile sentry device:
There is also a new weapon modifier called reflective projectiles:

Existing modifiers have been tweaked a bit. I have added secondary effects (mostly additional damage) to the less useful modifiers like the laser sight modifier. The launcher guidance modifier now gives extra explosion damage too, so you don't have to compromise damage by reserving one modifier slot for the guidance alone.
If you look at that latter gif really closely, you'll notice that the reflected projectiles now break in to dim fragments instead of just disappearing when they expire. It's a tiny detail but makes surprisingly big visual difference.
The planned content for the next alpha version update is almost done, so you can expect a new update soon(ish).
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Phobos Down
Twin stick shooter stripped down to the bare essentials with focus on smooth controls and satisfying action
Status | In development |
Author | FRACTiLE Games |
Genre | Shooter, Action |
Tags | 3D, High Score, Low-poly, Minimalist, Procedural Generation, Sci-fi, Singleplayer, Top down shooter, Twin Stick Shooter |
Languages | English, Finnish |
More posts
- Alpha version 0.0.13 is here11 days ago
- Phobos Down on Steam Early Access25 days ago
- Alpha version 0.0.12 is here53 days ago
- Progress report76 days ago
- Progress report90 days ago
- Alpha version 0.0.11 is hereDec 16, 2024
- Progress reportDec 05, 2024
- Progress reportNov 03, 2024
- Alpha version 0.0.10 is hereOct 14, 2024
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