Progress report


Lately I have been working on tools of destruction. My favorite new addition is this missile sentry device:

There is also a new weapon modifier called reflective projectiles:



Existing modifiers have been tweaked a bit. I have added secondary effects (mostly additional damage) to the less useful modifiers like the laser sight modifier. The launcher guidance modifier now gives extra explosion damage too, so you don't have to compromise damage by reserving one modifier slot for the guidance alone.

If you look at that latter gif really closely, you'll notice that the reflected projectiles now break in to dim fragments instead of just disappearing when they expire. It's a tiny detail but makes surprisingly big visual difference.

The planned content for the next alpha version update is almost done, so you can expect a new update soon(ish).

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