Progress report
It's time for another progress report.
This week I added a new weapon modifier: Explosive projectiles. This one lowers the fire rate significantly but makes projectiles deliver explosion damage to nearby objects on hit. It will probably be only available for the rifle because adding this to the shotgun results in a way too overpowered weapon.
Here's how it looks in the weapon menu:
Last week I worked on "minimal Steam integration". That included Steam Deck button icons in controller guides, virtual keyboard handling for text input and fetching Steam user name as default high score name. I also added custom button icons for PS and Xbox controllers while I was at it.
As far as I know that should be enough for Steam Deck compatibility verification.
Next up: See if I can make a reflective projectiles modifier that is actually fun and usable.
Get Phobos Down
Phobos Down
Twin stick shooter stripped down to the bare essentials with focus on smooth controls and satisfying action
Status | In development |
Author | FRACTiLE Games |
Genre | Shooter, Action |
Tags | 3D, High Score, Low-poly, Minimalist, Procedural Generation, Sci-fi, Singleplayer, Top down shooter, Twin Stick Shooter |
Languages | English, Finnish |
More posts
- Progress report18 days ago
- Alpha version 0.0.9 is here49 days ago
- Progress report66 days ago
- Progress report80 days ago
- Progress report88 days ago
- Alpha version 0.0.8 is hereMay 27, 2024
- Alpha version 0.0.7 is hereMay 06, 2024
- Progress reportApr 28, 2024
- Progress reportApr 20, 2024
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