Progress report
I have long felt that the game needs more dynamic lights to make it look more colorful. The explosive glowing plants added some color but I can't put them everywhere, so I need to add various types of light sources. Here's one:

The best part of these "trees" is that I got to implement a bending vertex animation that I have always wanted to try:
These are still going need fine-tuning and proper sounds but I like how they turned out. I'll have try if the bending/wobble animation could be used in the explosive plants too.
While preparing the last alpha update and actually playing full runs of the game, I found a lot of minor issues and things that need improving. I'll probably work on these next.
Get Phobos Down
Phobos Down
Twin stick shooter stripped down to the bare essentials with focus on smooth controls and satisfying action
| Status | Released |
| Author | FRACTiLE Games |
| Genre | Shooter, Action |
| Tags | 3D, High Score, Low-poly, Minimalist, Procedural Generation, Sci-fi, Singleplayer, Top down shooter, Twin Stick Shooter |
| Languages | English, Finnish |
More posts
- Phobos Down is now out on Google Play11 days ago
- Phobos Down is out NOW73 days ago
- Beta version 0.1.1 is hereOct 27, 2025
- Progress reportOct 06, 2025
- Beta version 0.1.0 is here!Sep 08, 2025
- Progress reportJun 29, 2025
- Alpha version 0.0.14 is hereMay 19, 2025
- Progress reportApr 13, 2025
- Alpha version 0.0.13 is hereMar 17, 2025
- Phobos Down on Steam Early AccessMar 03, 2025

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